012_man

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012_man
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  • Do we have a link where the crafting cycle is documented?
  • From the description I thought “deals extra damage” was the equivocate on Darrels “deals extra damage”. Agree that if it is just a regular 1-space weapon it will have limited use.
  • Can someone tell me if the increased damage of the spike means it equals Daryl knife?
  • Gig ‘em
    in Upsell idea Comment by 012_man May 2020
  • What Grady said, but with more information. Once I learned the Sascha trick (below) I was able to complete the distance. The easiest ways to defeat the distance missions is to have Sascha as the leader, with a shooter (glass cannon config). My #3 in the distance would be a charged warrior which I would end up killing off…
  • 6) Save ALL of your reinforcement tokens for truly legendary items like the winter bow
  • I would add a few comments about what you need on your A team until you are at end game 1) Your A team should consist of - Sascha - A Shooter - Assault or Bruiser depending on mission. 2) You will need 1 of each class at maximum level before unlocking a hero, and it helps enjoy/learn the game. Example: If your shooter is…
  • Confirmed. Same bug in Sat version of the distance.
  • I stun the bruiser and if lucky, another raider and kill one raider (generally the shooter) and then sacrifice a guy. Return and kill the scout (if you didnt kill it the first time through). The bruiser is rough. Sometimes I will go in with a bruiser and 2 charged shooters, othertimes I go in with 3 stunners and let the…
  • The trait triggered, it said “second chacne” thus BUG
  • Secondc chance shoudl still save you even if it was no stuggle. The ability Specifically states first time to survive a lethal attack. Sounds like a BUG
  • If not chapters, why not make the story lines doable in nightmare mode. That was the most fun part of chapters Was progressing in nightmare mode
  • If NG really wanted more incremental $$ from new weapons, they should come already upgraded. Still can go the XP route when you find them in missions, but if you shell out $$ might as well save me some time and effort
  • I honestly think the RPG is an embarrassment and surprised it did not receive a buff in the update. Without trying to be dramatic, it is the worse weapon in the game and does not even have a single quality use (other than as someone said, blowing up someone so the zombies would eat him while everyone else escapes). Simple…
  • 14.6 finished with level 21 heros (level 20 weapons). Bruiser, shooter and hunter. There is a bug against the first 2 warriors that allows you to kill them with no damage. Move your guys up 2 spots and down 2 spots so they are not connected and they will go and hide. THen you can take out both warriors with your shooter…
  • 14.6 finished with level 21 heros (level 20 weapons). Bruiser, shooter and hunter. There is a bug against the first 2 warriors that allows you to kill them with no damage. Move your guys up 2 spots and down 2 spots so they are not connected and they will go and hide. THen you can take out both warriors with your shooter…
  • Just tried again and wanted to give an update. 14.1. First try as as L20. Not even sure how I did it. 14.2 was tough but doable as with L20 and I forget how I did it 14.3 was simple, I just stunned the first guy with a bruiser and left him to fight the walkers. I think I did it in my first try and it is probably a bug that…
  • PS.... if I could actually kill one of the 2 freeman there might be a chance (doubtful, but maybe). The shooter is just as crazy as the 10K hp bruiser.
  • First off, congratulations I have tired quite a few things. Could you break down your overall strategy? Both of you using bruisers is great, however all my bruisers do is body blows, thus the freeman never gets stunned. I have tried waiting for the first wave, and then again waiting right before the first wave so that I…
  • ya ya.... hunters are overpowerful...
  • A few more comments... The shooter is too powerful.... the whole take out 5 things with 1 shot is why everyone only uses them.