AchillesV
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Why couldn't it have been on the weekend sigh. I was swamped with work yesterday and now probably have to wait another couple of months for the next one. :'(
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I like the idea of a guaranteed swift strike on the spike, but also want high powered on shooter weapon.
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War before last I decided to capture some videos and I was having to name them "Search for Clues", "Sear for More Clues", "Search for Even More Clues", "Search for Even More Bloody Clues". That was all I was getting just one after another for a while.
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When power company workers decide to stay home like everyone else
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Even better chance to release bruiser Aaron and warrior Judith, they're both still alive and kicking!
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They keys are lit up so you've already set them. The secondary goal is probably go to exit if there is one, or kill the rest of the walkers
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Of course badges don't work for GW defenders. That's why they set the human battles at difficulty 29 cause any higher and the constantly spawning walkers would tear the defenders a new one.
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@Fluxxx you said in the closed 5 Sec Upgrades thread that we can only have especially nice things on special occasions, so let us not forget these upcoming special occasions:* March 14 Pi Day * March 16-22 International Brain Awareness Week * March 17 St. Patrick's Day * March 23 World Meteorological Day * March 25 Tolkien…
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@Steeboon click on the magnifying glass in youtube to search within the current channel
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For The Distance I charge a couple of warriors with a 3-charge point weapon like the Festive Roadsign just so they can use the chainsaw if I feel the need in the end missions. If you charge them using the Dragon's Tongue they don't have enough charge points.
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It's there to remind you to remember what Daryl taught you, whatever that was. p.s. I had a funny moment when I did that season mission with Daryl in the team and he was the one saying that line.
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Aye, I hate to say I told you so... actually, i don't hate it.
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And by "Rick" he doesn't mean Rick Rick, he means Stabby Rick.
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General rule you need your tank classes equipment suited to helping them take less damage, and your damage dealer classes armor suited to helping them do more damage or get more attacks. Only need a couple of special purpose training gear for your scavenge squad, the rest is trash. Bullet Dodge is trash. Sniper Harness is…
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I want Alt-Aaron too but surely he'd be a bruiser with that mace.
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Life saver? Do you mean Remember what Daryl taught you
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One of these days we're gonna get a single-character episode on the show for a character not represented in NML, then the game mission based on that episode is gonna be awkward.
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They need to stink to blend in with the herd.
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It would have been good to have double star-heroes Jerry and Ezekiel now, 1 week for both, to get them out of the way.
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Every week's challenge missions are generally fun and enjoyable up to a certain point, problem is every week the masochists that we are, we want to push ourselves beyond that point.
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That looks promising @Grady do you have the link to that post with explanation of the table? I've tried searching for it.
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It might not be in the event but it might be one of the new Guild shop rewards for next GW? >:)
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Does anyone have a link to a post or update notes where each hero's extra health and damage percentage is presented? Like e.g. Carl and Michonne do some % more damage that is not documented in his description nor traits, and all heroes have some % extra health compared to normal survivors but not equally.
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@LoneWanderer360 imagine if we have John Dorie as a hero, his special ability would probably be dual-wielding pistols and/or getting a crit on every shot.
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As someone who can only really do GW properly on the weekend, it's a BIG pain in the a**
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As a point of reference, in Vikings War of Clans you can combine components to a higher rarity at any time, at a rate of 4 to 1. When you scrap a crafted item you get one random component back.
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@Governator you remembered to bring back a Sports Almanac right?