BadLuckChuck

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BadLuckChuck
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  • I just want to know why the zombies explode. Are the zombies mutating in the new Neagan season? Are we getting new explosive weapons? Did the zombies learn how to talk and it started blowing the other zombies minds?
  • For the record, I said she costs 500 tokens to unlock. I never said michonne had 500 token upgrades, because I don't even know anyone that has unlocked her to see what it costs. Assume away.
  • If NG has any hope to get back those long lost players that have quit the game due to the inadequacies/practices of the company, then it would be in NG's best interest to put announcements in a clearly marked area (the announcement category could wo…
  • The only thing that could make that useful is if it dropped the minimum zombie count for the next incoming wave from 2 to 0. I don't have michonne or any weapons with that trait so idk if you can have 0 zombies incoming, but if you can then maybe mi…
  • Teeceezy posted that part of the idea of reducing the most used traits is that it allows for other traits to be used instead without it being viewed as "right or wrong". The problem with this logic, as another player pointed out in a post, is that …
  • @Teeceezy Don't remove or nerf luck/dodge. Remove or nerf outposts/tg. Let us not kid ourselves, we don't have anymore time to waste. Outposts were a failed experiment. From the beginning there have been bugs galore, exploits, balanc…
  • So... That council that was having that progressive conversation with you folks @NG. Should we blame them for the impending doom you have aimed at us? I have scoured the forums for the evil turd that spoke negatively about the most b…
  • All classes have been gettin progressively weaker building towards the release of heroes. Even some weapons saw a tweak due to possible "overpowered" effects when used with Daryl. Wether or not you use the heroes (or are lucky enough to save up for …
  • This may be one the most fascinating posts on the boards. It shows the math is there, it's just intentionally skewed. So how many years will it take before these charts get us to the curve? Where's the NG welfare check?? @DLich , @lmfgunnut . G…
  • I haven't seen this suggested anywhere, but I could have easily missed it. Daily login rewards. Preferably tokens. Like say 10 random class tokens. Or have each day of the week give a specific hero token. Maggie Monday, Glen tuesday, Abr…
  • Just got this once in a lifetime find a few hours ago. I'd love to argue about how rare radios are, but tonight shut me up. Luck of the draw.
  • @DLich u make great posts and your data digging and personal testing is impeccable. However, on behalf of everyone... start to post ur findings in a secret location where NG can't steal your ideas and twist them to their gargamel like desires.
  • In case the flurry of activity and negative comments on the forums hasn't clued you into the obvious, I will state my evidence that this update was not tested, was not made for game improvement, and has broken the game in the interest of monetary ga…
  • The only reason I will buy your BS bundles is because I don't live in Colorado where my $$ could be spent forgetting how much money I burnt on a game that didn't give anything back... No seriously, I bought the radio's. I spent the radio's. And…
  • So, now that I've noticed this thread I'd just like to add that auto center messes with me every day. Every map. Every time I play in FF mode (and I always use FF mode). Idk why this is such a problem, but a long time ago in a NML far far away, auto…
  • This has been suggested several times over several months. There are usually enough trolls around to suggest "why don't you learn to play better on your own" and kill the idea. It really would make sense, seeing as you don't know for sure when you f…
  • There was never a category in the challenge maps for deadly missions. When you went to a story chapter there was xp, supplies, and deadly (now it is xp, supply, and equipment). In the challenges it was not a separate category, it was a random. …
  • @Lightfeet yes there were, but they were a little random and did not give proper warnings or display that the mission was deadly or just a normal challenge mission. Also, it was never stated (that I saw) by NG that those deadly missions were in…
  • I guess that crackerjack team of testers just can't help missing.... everything? No seriously, tell me you don't pay these people. Oh, what's that? The beta testers pay NG? @DLich I don't know what your resume looks like, but you sh…
  • @NG soo proud, thank you!!
  • It's not an exploit until you share it on the forums I guess. People were "farming xp" (back then, what was known as just playing the game) on certain story missions for months, before outposts had even been introduced. It was not only known about, …
  • You guys are forgetting the eventual level/rank up system for weapons that they've mentioned IS going to be in a future update. When is the future? Your guess is as good as mine. But I imagine tokens will be involved.
  • @johnnydives I actually like this idea strangely enough... the Negan crew was doing all sorts of depraved things to their zombies! It could be cool if the walkers had a few "outfits" in the outposts. I don't know about zombie bride (tho that's not …
  • The argument is no longer 1 particular thing, it's a trend. How many times in the last 30 days have we logged on to find a particular stat, %, xp cost, etc changed or outright removed?? And with ABSOLUTELY NO ACKNOWLEDGEMENT that any change had take…
  • Sorry @zoson wasn't trying to implicate you directly. When I said "you have a lot more sway" I meant the you to be directed towards NextGames. However, as I have no direct communication with the company or any representative of it, perhaps you coul…
  • @zoson it is an irrational argument to say "the company that controls the game has no control over the company that distributes the game" You have a hell of a lot more "sway" in the conversation as NextGames than I do as an average Joe consume…
  • Well, leaving out defensive stance from the bruiser list is really short sighted in my opinion. They are not a damage class primarily, so anything that further enhances their defensive capabilities is a huge + I agree on strong tho. Not as usef…
  • If we're just throwing guesses out there, I've had a few ideas. 1- leader traits are specialized & based off the class. Like a scout leader would give all survivors a chance to attack without causing additional threat/zombies. Or give al…
  • Watching the show, I'd want my kids to be well past the age of nightmares and sleepovers before I let them see ANY of that. Hell, at 30- I wasn't prepared for half the shyt in that show!! That being said, violence and gore in video games is -ca…