Muzz

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Muzz
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Muzz
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  • Agree 1000% with the points on this thread. The grind has already got completely out of hand. The amount of real world time it takes me to max out is utterly ridiculous. Even if you removed the timer it wouldn’t help - as the boredom would probably be even more Terminal than it is now. As alluded to earlier in the thread,…
  • Isn’t it completely identical to the Governers Assault Rifle?! But someone has coloured it in with a blue crayon?
  • I think the new quest system is pretty good to be honest. It’s got a good mix of rewards, and is definitely a welcome change from the “all shooter team” etc style challenges of before. It’s managed to get me to play the distance for the first time in ages as well as use a couple of heroes that have been sat on the shelf…
  • Well I for one love the new daily quests! It gives me a reason to play something outside of the challenge rather than just to log in to check the TG store. For the first time in ages I’ve played scavenge missions, story missions, and used hero’s that I wouldn’t normally touch. I think the hero buffs that have been…
  • Right I’ll be the first to say it then! I don’t like the 40 calls! I did a few out of curiousity and didn’t fair well - got a couple of epics in 3 calls I think. Increased chance of hunter heroes initially sounded good until I realised that I don’t ever use Maggie, Dwight or Daryl. When you compare the token results to the…
  • > @rfg1982 said: > > @Muzz said: > > Here’s a solution NG. I’ll pay £5 each challenge to start at RSL 29/30. I don’t have to waste 24 hours of my life messing about fighting level 23 walkers relentlessly and being bored stupid, you still make money, and we can finally put this horrendously sorry affair behind us! > > This…
  • > @TJS said: > > @Muzz said: > > Here’s a solution NG. I’ll pay £5 each challenge to start at RSL 29/30...... > > Can you please pay another £5 for me too? > > *edit to add > "Pretty Please" Ha ha happily mate! As long as I don’t have to twat about repeating 3 levels of RSL 24 each and every week!
  • Here’s a solution NG. I’ll pay £5 each challenge to start at RSL 29/30. I don’t have to waste 24 hours of my life messing about fighting level 23 walkers relentlessly and being bored stupid, you still make money, and we can finally put this horrendously sorry affair behind us!
  • > @rfg1982 said: > With "The Distance" twice a week and 50+ rounds of Challenge NG has cornered end gamers/competitive players into buying two gas boosters per week. > > I'm on my last days. This sounds like a threat but it honestly is not. > > I just want a healthier game instead of a compulsive addiction. Ditto what…
  • > @Guapo said: > What the literal fuck is wrong with you people. We had a week of the most exciting the game has been in over a year and you decide that it is a bad thing? Agree 1000%. This challenge has been absolute murder! I've got no idea who this alienated player base is, but I'm pretty sure 100% of the guild I'm in…
  • This new challenge format is 100% better than the normal format. I cannot stress enough how much better I think it is for high level players, and I suspect reducing the grind will have a positive impact for the FTP guys too and will allow them to be more competitive. I actually feel like I have the time now to strategise…
  • > @Firekid said: > Lol you make it sound like NG care about a few elders who've been playing the game ages. They've already got their cash and now looking for the new generation of starts from s8 who will not know the "good old days". Personally at level 17 with 1 gas booster a week the challenges are pretty spot on for…
  • 100% agree with both @capibara and @rfg1982 in this thread. The "grind" at the moment is absolutely howling. I'm by no means one of the elite players, but it is mind numbingly boring repeating map after map trying to get up to RSL 28/29, which is where the challenge starts for me. RSL 28 is the first level where there's…
  • Sorry I've only just seen this! I'm from the UK, proudly playing for queen and country lol!
  • Not strictly a meme, but I feel this picture sums up my feelings on the wrestler nerf!
  • Agreed. All three melee classes are now pretty much redundant I think. I'm a Jesus warrior, TR scout player. That's my favourite set up and favoured tactic. I honestly can't think how melee can be buffed to be useful again. Maybe removing the +5 level cap on dodge? What I don't want is new traits and having to start all…
  • > Agree with many things you say, except for "Struggle" being responsible for all. But not entering into this. > > I've been long know within my guild and friends as a Melee player and it saddens me that the unbalance is so incredible. You get no advantage for being face to face with the walker. A bodyshot from 6 squares…
  • @Teeceezy I've read the FAQ post and here are my thoughts. I think you lot must be completely mad. You say the team aren't happy with the new melee balance, which as I've stated in previous posts all three classes are now completely useless at high levels. Before the update and the wrestler nerf the classes were very well…
  • I completely agree with @sbf above. This "balancing" change has completely destroyed any skill or strategy in the game. Melee are now completely worthless at high levels, so on top of the flood of useless heroes we've had to endure (and the corresponding token dilution), now in a stroke we've managed to completely nuke 3…
  • Not as much fun as finding out my wrestle and stun resist armour no longer worked. That was a real hoot.