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Darn, man, you have this in a different format... say spreadsheet? ;)
@TJS yes, exactly. @ShadowaceAz i hope posting this doesnt go against forum rules:
Well, a well-known chief developer recently hinted (strongly) that yes, no sure-fire recipes, BUT certain recipes give you higher chances at certain badge traits. And also, my initial testing with around 600 crafting results seem to confirm that. If anyone still has their input at hand and wants to contribute, they are…
@ShadowaceAz i would need the component TYPE to help us in determining if and what recipes there are. Do you have those?
If someone wants to send me a list of the components they used with the badge trait they received, I would let them in on any findings of ‚crafting recipes‘ :smile:
Yes, that would be great! Would you happen to have them in a spreadsheet format?
Yes, it has, i can see the rates and results in-game.
Here are the current event probabilities in comparison to the standard chances and the observed results from the last event. Hope this helps a bit
So, I would say this puts the doubts to rest and confirms the formula, right?
@tabernac in your scenario the numbers would run as follows: A ) NO Dmg Reduc badges 100 - ( 100 - (15+17) ) * ( 100 - 51 ) = 66.68% in Overwatch B ) +29% Dmg Reduc badges 100 - ( 100 - (15+17+29)) * ( 100 - 51 ) = 80.89% in Overwatch, capped at 80 Which all adds up, as the original damage is around 1320:
Apparently, @pro_dj has run some tests and says it is: 100 - ( 100- sum( all IS + Dmg Reduc)) * ( 100- sum( all DS))