Saian

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Saian
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Saian
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  • > I am paying attention you asked where it was useful in the game and I answered it. And I am telling you that there is no point for an application to use the sensor by itself just to find the screen orientation. Besides, the sensor usages time is less than CPU time, what tells us that the sensor is used only during a…
  • Pay attention, I didn't sayd that no sensor at all is used, but that the application don't have to read and interpret the data by itself. The SYSTEM does that automatically and sends the "screen orientation" message to each foreground application.
  • > obvious use would be to keep the screen aligned correct during play It's not obvious nor a correct guess. There are a lot of apps which rotates the screen, but no one uses the sensor. That, obviously, must be a system function.
  • Hmm... Thanks for explanation, but it seems wrong. The attacker got nothing except injuries.