Shteevie

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Shteevie
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  • This is a new one for me, but I have passed the info [including the excellent video and screenshots] to the test team. Thanks for helping out again!
  • I'll copy this over into a bug for test to try and reproduce, but screens would help if you have them. It sounds very detail-oriented, so knowing exactly where people see the issue to occur is going to be very helpful here. I don't know why the sys…
  • (Quote) Sorry, but the login is needed to make sure each person can only give one response. Otherwise, it might be possible for someone to flood the survey with responses if they wanted to and skew the results. If you would like, you can collect th…
  • @ShadowaceAz Yeah, this is me making more work for myself, for sure. But hopefully it'll be easy to collate since all the data answers are numeric. The suggestions part, well, I'll make a coffee table book once the project is released or something.
  • @JayZ Totally understandable; no blood, no foul. Appreciate your help!
  • @JayZ While I'm happy to get your responses, like the responses of other players, to the survey, I would appreciate if you would edit your comment so we don't put answers in others' mouths before they take the survey themselves. Thanks!
  • It's great to hear that you have seen the improvements! We're trying to add more whenever possible, so I hope you have more experiences like this in the weeks and months to come. Thanks for the positive feedback!
  • For this week, every sword that you find in a mission crate, in the TG shop, or in the Challenge or Distance rewards could be a Sensei Katana. That means that they can be of any level, any rarity, and have any set of traits on them. The odds of get…
  • I'm still around! But the team is working on a lot of stuff at the moment, and I'm buzzing around like a bee at a wedding trying to do as much as I can for them. I agree that OW and Retaliate should work together, but it's one of the backlog items …
  • From me personally and from the whole dev team, we hope your family shares its strength with each other, feels the support of the NML community, and has the best possible outcome from this situation. We all know how important sticking together is, a…
  • North America and Europe have different dates for starting DST. I think you'll find the old schedule returning now that we have had our 'spring forward'.
  • I'm fairly sure a few players already keep a low-level scout around to do suicide runs in the Distance and have named them after me. I must say, it's an honor to serve as the vanguard for your distance runs... I'm not sure we can 'name' walkers wi…
  • @ShadowaceAz I don't have a ton of free time today, but I did skim the thread. It looks like you have the basic premise correct, that traits on survivors mainly affect their stats, and traits on weapons mainly affect weapon stats. This is exactly…
  • Thanks a lot for the appreciative words. It may not be the case that we can do everything asked of us immediately, but I'm glad that we found a way to make this work for the veteran players without causing the damaging effects on the early gamers t…
  • This is a situation we have gone around and around on. If there were no preference for cover, then it would never be used. Players would vary rarely take the choice to move behind cover if it caused them to forgo their attack. For example, if the co…
  • It was a poke, but meant as a friendly one. Part of the issue is that we need to describe the formulas we do share [in the form of trait descriptions, for example] as sentences and not as equations. "Increase by 15%" is pretty straightfo…
  • First off, no one named Joe Blow works for Next Games. If they did, it would take them a few months of working with the game data to learn the ins and outs of the whole thing, as it does for all of our new dev team members. Kidding aside, the bigge…
  • Hello, everyone! The examples we gave in the update notes were a few of the many possible states of player progression, sort of like using a few points on a graph to describe a whole line. If your survivors fall between “all 11s” and “all 15s”, yo…
  • (Quote) We found the issue and made a change. You shouldn't be seeing this any more, but still please do send us a message if it happens again. Thanks for the report!
  • @Belgarath This is concerning, as it was not found to happen in testing. If it happens again, please take a screenshot and contact support so that we can use your game data to track down the root cause and fix it.
  • We at Next Games, and myself personally, all agree with the sentiment expressed by many people here: playing and progressing your way to the top should make it possible for you to get the best rewards and the best scores possible. We very strongly …
  • The odds to get level 23 and 24 gear in those crates is the same this week as it was last week. Better luck with the next few crates!
  • Yeah, we haven't seen this in any of the game data we have collected since 2.4. The top star scorer every single week is a player with maxed survivors. Same goes for the top scoring free player, and the top scoring guilds. That's over 50 weeks of da…
  • Hello, everyone. Here to report on the status of this bug. A few updates ago, we made a bunch of changes to the way the gas booster functioned. Players were annoyed that while they were on the booster, they would still see gas rewards. They didn't …
  • We don't have the ability to turn tomatoes on and off based on the player's current bar being full. If we did, players might likely leave the bar full, in the hopes that it increased the chances of getting other rewards like phones. This would be ba…
  • (Quote) I confirmed that they are removed from the mission crates for missions of level 20 and greater, and they are meant to be gone from the TG shop for players of high level as well. What is your player level? [It's the number in the top left on …
  • I'm a bit taken aback by the posts above and their positive reaction. I'm not in this line of work for the fame, but it is a huge goal of mine to be a member of a positive and thoughtful community. To @JayZ, and everyone else who has taken the time …
  • I didn't anticipate that kind of response, @nadecir. Thank you for the benefit of the doubt. I do want to improve the weapon-buying experience. I have had items on the development wishlist for a long time about this. I hope that this set of events …
  • In my post above, I attempted to take responsibility for the events that happened, and to state clearly that it was our responsibility to give clear communication. As a team, we failed at that, and I am far more to blame than Kaz. If that wasn't cle…