The_Jer

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The_Jer
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  • AGREE! Also, if I am on a supplies scavenge mission, I DO NOT WANT GEAR! If I wanted crappy common and uncommon gear, I would be playing a gear scavenge. The scavenge missions should exclude any and all rewards that are featured in the other scaven…
  • In addition to guild wars human enemies, it would also apply to outpost defenders who have the iron skin trait on their armor and/or survivor. Basically, PvP modes
  • Impressive. I have yet to get closer than 32/47, and that was due to extra fire damage last week
  • I use it often - 3-pink, lvl 25 assault. Regularly does 10K+ damage and clears walker up to 31-32 when body shots ramp up. At that point assaults go on the bench
  • Check out the "get to the point" thread. Many have achieved a single health point left
  • I'll throw my 2 cents in. Until recently, Dwight as leader with Rosita and Daryl due to ranged retaliate. All are legendary or better, so all traits active. They all have gold stun resist armor, and 2 have sniper harness. All are spread out, and set…
  • I feel the same. Only joined one battle yesterday due to lack of gas. I will not pay real money for a finite number of gas/missions. Like the mode, but likely will not play much unless the gas situation improves
  • Love the event, not loving the timing. I am and end-gamer who does spend here and there and have the gold reserves to reset the distance every time during the event to get all the prizes. My biggest issue, and one I likely share with many others is …
  • I've always though that the larger issue is that as you progress in the game is you get no benefit from upgrading the mission car. At the beginning, missions cost 2 gas and you can hold around 10 to allow approximately 5 missions on a tank. At the e…
  • I think he's valuable. Got him and enough tokens to make epic. His leader trait is lvl3, 45% on the trait. Did a quick test with him as leader and another hunter with vigilant at 35%. Saw about 20-30% increase in both normal and crit damage during o…
  • Here are the screen shots - Tara does not have badges. All my non-hero shooters are badged, and my only hero without Vigilant is Merle I wonder if overwatch damage is calculated on survivor & weapon base before badges, and then the badges boost …
  • While my radio tent was upgrading I did speed farm for supplies. Used gov as lead, Glenn on team, and another scout. Glenn had training gear and swift strike spear. I did not have any badges on him, so put 3 damage 3 DR. He was able to take 1-2 hits…
  • @jimmorrison369 Though I would contribute as I've benefited from your previous findings. Hope this helps Regular Shooter - 8782 Total Damage Tara - 5626 Total Damage, Vigilant - 35% 0 Reg OW Reg OW 1 8973 6732 5744 4452 2 8119 6507 5328 47…
  • When it was first offered a couple of months ago I got one. After upgrading, it has been my most used scout weapon. While damage is lower than a same level regular scout weapon, destructive really bumps the crit damage. Swift strike makes this thing…
  • Dang - I had not realized that the traits were upgraded and on the precipice of promotion! So I guess it would be appropriate to keep until better comes along. But no more tokens invested. @bladgier Just because the button disappeared doesn't mean …
  • I concur with most responses here - 3 of the least desirable traits for a bruiser. But I very respectfully partially disagree with the opinion of @bladgier . Having extra bodies to sacrifice in the distance is valuable, but since the scrap value for…
  • The damage boost triggers during charged attack, but the part of the trait that gets extra charge points does not work during a charged attack. Same as shooter/scout weapons with the trait
  • @Shteevie One of the most annoying things with gear swapping is the un-equip / re-equip process. It requires going to the gear screen to see who has it (if you do not remember), back to the survivor who has it to un-equip, then to the survivor who y…
  • I would think it has the potential under the right circumstances to gain 3 charge points in one shot. If Sasha is leader and you get a kill from a body shot, you would get one charge point for the kill, if Sasha's trait triggers you would get one fr…
  • I agree that the RPG is a decoration at this point. In my humble opinion, it should do the following: 1 - Central target should be a GUARANTEED critical hit with 2X a normal hunter's charged attack boost. If the attack does not kill the target, the…
  • I choose other since I don't really care one way or the other. Neither format reduces the grind enough for me to hit my capability wall in the time I am willing to put in. It's a game, not a job. I do however support the Master Stage format proposed…
  • After action report - For the hunter and scout I used the 2 assault with scout method described by @Cronus. Though the order of attack was varied slightly, the end result was the same - freeman dead at the end of my second turn. Flee and repeat. For…
  • Thanks for all the tips and strategies. I will give this a try tomorrow, provided I don't screw up on the way.
  • I'm with @WellyLuga - I prefer my shooters/hunters to have piercing. If I get a body shot which converts to a charge point, great. If piercing kicks in and I get a regular attack (which is a critical shot more often than Sasha's trait triggers) that…
  • @Cronus Thanks for detailing the Sasha - 2 Bruiser strategy. I have yet to beat this version of the distance but can usually get to the last mission with a good number of survivors left. And while I do not have 2 bruisers with punish - only 1 has it…
  • What is ICC? And yes, a body shot can still ignite
  • The thing with piercing is this - when using Sasha as leader on high level missions, body shots have a chance to create charge points. Since a normal or critical attack from an assault is still too low for a kill, it is actually better to body shot …
  • @ShadowaceAz Nothing about the daily quests are tied to a specific mission or level of mission. The +/- 1 only applies to challenge and scavenger post mission reward crates. All other gold crate rewards are based on camp level. There is a chart on t…
  • It is a standard gold crate. Same as after mission rewards, camp ad reward, TG shop gold crate. The weapon level in a gold crate is determined by your camp/player level not your survivor level, with the exception of post-mission reward crates. Those…