Warlord

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Warlord
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An unnamed entity :)
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165

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  • The problem is the current matchmaking system can be gamed. Lets say Guild X can score 75k points per week and they get to master level. However, they want some easy wins so they don’t have to burn tools, gold, etc. They set up guild X2. Next guild war they all move from guild X to X2. When the start bonus is figured, X2…
    in Matchmaking Comment by Warlord June 1
  • It can't be any worse than the nerf that the gas has caused on the whole event :p
  • Played for the first time this weekend. My observations: 1) Not sure how the bug with the hunters and metallic walkers got through QA and Beta - the bug needs to be fixed AND the process to ID and fix bugs like this before release needs fixed. Would have rather you held off a couple of weeks than release with that obvious…
  • Everyone needs to face reality, no matter what NG does, the challenge will be a grind. It's no different than the farming for XP or cans; or trying to grind through opponents in the outpost. Just about any event that stretches over multiple days is a grind. Fix the token rewards so they go up as you progress farther and…
  • The game shows you when the player was last active (at least for elders and above). So, for example, it is day two of the challenge and it shows the player was last on in the past 24 hours and they have zero stars, you know they have been on and didn't help the team. If it shows several days, maybe they are on vacation and…
  • I waited until now to put out some comments about 2.7 to get a full impression of all changes to the game. So after two weeks of the distance, finishing the camp upgrades, and taking in the other changes made, here are my thoughts: (apologies if harping on repeat issues); Crafting/Badges: Concept: B - I give you a B as…
  • Don't agree at all. That just does not work for a non-end gamer. They may never get to the multiple rounds. As I and others have expressed before, the issues (star penalty, rsl, etc) stems from a multitude of issues: 1) The inconsistent starting point. Every jump in survivor level is not an equivalent jump in starting…
  • As @TJS said, there are multiple threads that discuss this but a summary of reasons why: 1) Promoting two good survivors to the highest level to avoid the challenge star penalty. Unlocking a worthless hero (there are some good ones) limits this. 2) Most heroes suck and its even worse if they start as 2 or 3 star heroes so…
  • Is this the new game mode, trying to be the person who has to hit reload the most to actually play?
  • @gladhart13 Friends don't friends do any radio call other than the 15 one :p
  • NG SNAFUBAR strikes again. One of my guilds best players has decided to sit out this challenge after already having over 90 stars zeroed out. Someone did not engage their brain when developing this solution. What a [email protected]@!
  • It's the star rewards for completing the round which creates the mess and will only get worse as it goes higher. With that increasing amount, you can't have a uniform, or mostly inform, progression to 1000 stars across all RSL starting levels. This is the rare time that getting better rewards (more stars) for completing…
  • With Merle added today as hero #21, the other awesome benefit from jumping off the survivor upgrade hamster wheel has been not having to grind for xp to just keep all the heroes upgraded. Granted, you don't have to level them up, but some us suffer from various levels of OCD where we don't like our heroes/survivors at…
  • @Fearofabotplanet: Let's all face facts, lack of transparency and poor communication are core values at NG. We would not be speculating on this if NG had transparency and could communicate better. Realize that we track stuff ourselves and see the changes so we don't always rely on "gut" feelings to know things are being…
  • I will put this out again: make it the rounded average of all survivors. That way we can upgrade enough survivors to trigger the higher level of goods in the trade shop without penalizing us in he challenge. This also gives us a chance to upgrade gear so when we do move up RSL, we are at or very close to what we were…
  • I'm positive we are getting screwed on tokens for retiring pink survivors :D I'm positive my guild sticking around is the only thing keeping me from deleting this app as no matter what @Shteevie says, I do not have a "connection" with my survivors that keeps me playing or keeps me from retiring them. Four plus years of…
  • We are just as heavily invested, or in some cases more so, in gear so why not the concern with that too? Yea, this is why we keep getting more and more heroes so we have more "under-used characters". Allow us to retire heroes and I bet the number of under-used characters drops. Wow, someone's ego is getting ruffled that…
  • @Teeceezy. I'm sure Vanilla will get back to you "soon" with the answer that it "is working as intended" and that they won't divulge information like that in their update notes and that is why you don't know if it is a bug or "feature". Welcome to our world :p
  • I'm as frustrated as everyone else with this, but I did some digging into this using @JayZ's numbers along with OLT's website and came up with a rather interesting result to try to explain why the issue with 20 & 21 and if I should upgrade my survivors to 22. The end result is it looks like level 20 survivors just happen…
  • All that needs to be said: Scrap crap 1 star and 2 star gear at end of a mission: 45% to 95% of an non-gold or non-silver xp chest. Cancel building upgrade: 50% return of cans used to upgrade. Upgrade survivor beyond legendary: 15% of tokens used returned. That demonstrates NG's "fairness".
  • @Poppy I was actually thinking they changed the name so they could say "Well, we don't have Freeman any more, so get rid of all Freeman bugs on the list of things to fix."
    in Freeman Comment by Warlord June 2017
  • I use the solutions but it is still highly annoying as this can put you tactically in a bind and it is still NOT FIXED, especially as it seems as its been known for a long time.
  • @David_H79 Tap on the profile icon on the right. I noticed it on the "turn" pop up on the bottom of the screen but wasn't fast enough to get a screen shot. First time I have noticed the use of "raider" instead of "Freeman".
    in Freeman Comment by Warlord June 2017
  • Its part of a channel so I'm sure that 99+% of those views are people who are subscribed to that channel and weren't from searches for NML. But agree, horrific and just skipped through it as I couldn't stand it after about 15 seconds. Interesting titles of their other videos in the montage at the end. Stuff like Racist…
  • @Teeceezy Thanks for clarifying that the change was based on NG's desire to have an earlier start time so you guys are in the office and to sync with the other events and NOT based on the the complaints of those folks that complained about the buff event ending several hours before the end of the challenge as originally…
  • Interesting idea and I think the community could put together a pretty comprehensive list. However, as they have stated they have already mapped out what they want to do for the year, the way they treated @PR0DJ with the charge attack issue, and the fact we are already their QA department by testing their changes in…
  • Well, to add to @Speeds comment, the supplies salvage missions just seemed off this past week as far as giving a higher rate of supplies. When I opened 3 chests at end of mission; there seemed to be a higher % than normal of 1 and 2 star gear dropping. When I opened 6 chests; there were multiple times that I had only gear…