walkingdud
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@Shteevie Go play "Getting Burnt" a few times on the current challenge and then come back and tell me that auto center is "less of an issue", lol. I don't know why anyone ever thought it was a good idea in the first place. It never should have never been implemented and it needs to die at the hands of flaming walkers.
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One thing to consider on the lower star trick (I actually just thought of it while reading this thread) is that it pays to wait for a higher level map before you do it. That gives you more chances to get higher level rewards. I usually do it at my survivors' level or one higher. Also it can take ages to get bruised by low…
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@lmfgunnut She doesn't have good dodge, but even if she did there's still the problem of only being able to attack one enemy. She has Dodge, but not Luck. With all these new traits the chances of getting both dodge and luck (and Power Strike!) are pretty slim. I can see this trait being great for a Bruiser, but I don't…
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I'm not so sure I like this Power Strike. If someone is next to my Warrior at the beginning of my turn, that means I've just been attacked, a situation I generally try to avoid. I could see it working well with Interrupt, but in the case of a Warrior it's still not so hot because I can (99% of the time) only attack one…
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Agreed. Way overdue.
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The rewards for gaining influence and moving up tiers are ludicrously small. The matching works a lot better now. I had given up on playing the Outpost, but now I can actually make some real TG. I assume people will wise up and stop hoarding TG, especially once Lucille is off the table. At that point I will probably stop…
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This is the most attractive survivor I have. I don't know how she manages to stay so clean while lopping heads off walkers. Lol!
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Check the log.
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I find this frustrating too. The previous zoom ability wasn't wide enough for my taste, and now they make it worse! I have a theory as to why they did it. From the latest update notes: "Camp: Walker Pit graphics no longer clip at bottom of screen". I think they "fixed" this issue by not allowing you to zoom out. It was…
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@Alibaba I like to keep a variety of survivors around in case I need them for quests/bonus stars, so I don't want to leave an empty slot. When I do a radio call, I can back out of it and swap out someone from the outpost, but when I go on a two person mission that is not an option. Yes, there are workarounds, but I still…
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I'm keeping my worst ones in the outpost because I want to get raided and lose influence. That seems to be the only way to get matched with opponents that I can actually beat, instead of 4 levels above my highest level survivor.
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Is this still not fixed or has it broken again in the latest maintenance? I count 156 stars for my guild but the total showing is only 141.